Can immersive VR experiences make the environmental footprint of AI more tangible and relatable? 🌱
Earlier this week, we hosted a VR game trial at the Immersive Xperience Lab on the Erasmus University Rotterdam campus, developed by a team of talented Delft University of Technology students, as part of the ‘Building Serious Games’ course led by Rafael Bidarra. The project explores how extended reality (XR) can help people experience the resource demands and environmental implications of (gen)AI.
During the trial, researchers, staff, and other community members engaged with the game, offering valuable insights into how this immersive experience can foster reflection and discussion around the sustainable and responsible use of AI.
Creative Collaboration in Action 🚀
It was inspiring to see how academic inquiry and creative experimentation can come together, using XR as a medium for understanding technology’s impact on our world. A big thank you to the students for their creative and innovative work, guided by our Immersive Xperience Lab manager Marie Kegeleers, and to everyone who participated in the test session. We’re excited to see how this project evolves and continues to spark meaningful conversations about the future of sustainable AI, as well as the roles and responsibilities that come with it.
Contact
If you’re a researcher, industry professional, or innovator, and you would like to know more about the game or explore the collaboration possibilities at our Immersive Xperience Lab, please contact Marie Kegeleers or reach out to us at immersivetech@ecda.ai.
